What did I think about one of the department's previous demos.
Technical Animator Interview Questions
962 technical animator interview questions shared by candidates
The only important question was "What excited me about games". Every other question was pretty standard - my experiences, how I would solve problems, etc.
What would you do to overcome a creative block?
They asked me about my experience in this field
Se possuía experiência com jogos Mobile
How do you keep up with the latest trends in design and motion?
I cannot recall specific questions as, often times these "interviews" are treated more as a conversation to get a feel for your personality/history as an artist. Things that usually get touched on are what your artistic background is, what you'd like to get out of a specific project (if anything) and whether or not you'd be interested in what they're working on at the time of the interview.
We were asked to do an animation test, two cycles putting six hours of work into each.
Can you tell me your background?
do you do good work?
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