The art test consisted in designing a 5x3 casino slot that worked both in landscape (16:9) and portrait (9:16) + Make two animations of one of the slot symbols (such as idle and activated).
Lead Game Designer Interview Questions
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How to handle collisions in a specific context, how to optimize server load while streaming images to a user, spot a fault in a segment of code
How do you approach giving unrepresented communities a voice in gaming?
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