I was prepared for the interview, so there were not specifically any questions I found too difficult to deal with. My only concern is whether my answers were satisfactory.
Lead Game Designer Interview Questions
6,264 lead game designer interview questions shared by candidates
there was not a specific difficult or unexpected question. In the online test I didn't know all the answers and in the final interview they questioned me about a couple of them that I didn't answer as I should.
Few short comments came after I gave the answers during the interview, so it was for me almost too decidedly to the point and difficult to tell whether my presentation was satisfactory.
Have you tried our game? (be sure to purchase swarm on VR to avoid any awkwardness)
What are three qualities a teacher should have?
Gameplay roles of specific weapons, task description experience and so on
Unity knowledge Design knowledge Teamwork
- Explain a piece of C# code: what would be the result? - Questions about C# collections and memory, performance optimization practices in Unity, good production practices when collaborating with other jobs (like artists or game designers). - Was shown a video of a hypercasual game and asked how to achieve a specific feature of it (related to procedural level design).
There were questions about data structures and basic Unity 3D knowledge.
None, only a design test covering basics of first-person shooter design.
Viewing 3661 - 3670 interview questions