Some general C++ questions, some questions regarding directions etc.
Gameplay Programmer Interview Questions
519 gameplay programmer interview questions shared by candidates
They asked me questions based on my portfolio and past-games. Asking how certain things were implemented, what problems I encountered, etc.
What was your greatest achievement in game development ?
What's the potential drawback of using singleton pattern
What are the different types of smart pointer?
How long have you played this game and how good at it are you?
Interviewer asked about polymorhpism and design pipelines.
What game have you recently played that you didn't enjoy? What do you like about that game? What are some of the game's flaws? How would you fix them?
If you had an integer variable, describe how you would find which bits are on (set to 1)?
Given a large array of points, how would you determine which points are above/below a plane of any 3 random points from the array?
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